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A Game Of Chess And Other Stories
'They were no longer partners keen to test out their abilities in lighthearted play; they were enemies bent on each other's destruction.'
When it is discovered that the reigning world chess champion, Mirko Czentovic, is on board a cruiser heading for Buenos Aires, a fellow passenger challenges him to a game. Czentovic easily defeats him, but during the rematch a mysterious Austrian, Dr B., intervenes and, to the surprise of everyone, helps the underdog obtain a draw. When, the next day, Dr B. confides in a compatriot travelling on the same ship and decides to reveal the harrowing secret behind his formidable chess knowledge, a chilling tale of imprisonment and psychological torment unfolds.
Stefan Zweig's last and most famous story, 'The Game of Chess' was written in exile in Brazil and explores its author's anxieties about the situation in Europe following the rise of the Nazi regime. The tale is presented here in a brand-new translation, along with three of the master storyteller's most acclaimed novellas: 'Twenty-four Hours in the Life of a Woman', 'The Invisible Collection' and 'Incident on Lake Geneva'.
About the Author
One of the most prominent European writers of the 1920s and 1930s, Stefan Zweig (1881-1942) left his native Austria in 1934 following the rise of Nazism, committing suicide in exile in Brazil.
Introducing Game Theory
Why did countries engage in a nuclear arms race? How do we make decisions when we don't have all the information? What makes international environmental cooperation possible?
Game theory is the study of how we make a decision when the outcome of our moves depends on the decisions of someone else. But it's not just about predicting your opponent's next play in a game of chess; conflict and cooperation lie at the heart of game theory, which is useful for understanding behaviour in everything from our social lives to business, global politics to evolutionary theory.
In Introducing Game Theory, economists Ivan and Tuvana Pastine explore this fascinating area, which looks beneath the surface of human behaviour ? calling upon psychology, evolutionary biology, political science and sociology to explain why, when faced with a decision, we sometimes cooperate, sometimes clash, and sometimes act in a way that seems completely random.
Stylishly brought to life by regular Guardian illustrator Tom Humberstone, the book takes readers on a tour of the key ideas and thinkers, and puts you into a series of games that provide a new perspective on the world we live in.
About the Authors
Dr Ivan and Dr Tuvana Pastine are American and Turkish university lecturers working in Ireland. They specialize in applications of game theory and have published jointly and separately on a wide variety of fields, analyzing coordinating advertising and price dynamics, political campaign financing, affirmative action in education, sovereign default, speculative attacks, labour migration and international trade.
Tom Humberstone is a comics artist and illustrator. He is the editor and publisher of UK comics anthology Solipsistic Pop and former cartoonist for New Statesman. His illustration clients include the Guardian, VICE, the Independent, Stylist, OUP, and many more.
A Game Of Chance
The second in the series featuring FBI Special Agent Dana Whitestone finds a sadistic killer playing a deadly game of chance on the streets of New York
A criminal mastermind is carrying out a deadly game of murder on the streets of New York. Following the rules of chess he moves his victims around the city, leaving his sinister calling cards at each blood-soaked crime scene. But as the body count mounts, the New York police force is no nearer to catching this sadistic killer. Expert profiler FBI Special Agent Dana Whitestone is brought in to help. Still bruised from her encounter with The Cleveland Slasher, Dana, and her partner Jeremy Brown, soon become embroiled in a macabre game of cat and mouse as they try to hunt down this highly intelligent but utterly ruthless murderer before he claims his next victim. And then they realize they might be up against not one killer but two-and all hell breaks loose.
The Making Of A Duchess
Twelve years after fleeing their burning chateau, Julien Harcourt, Duc de Valere, searches for his lost twin brothers. His frequent travels between England and France at a time when the exiled Napoleon is reported to be marshalling his troops raises the suspicions of English authorities who set secret operative Sarah Smith on his trail. A risky game of cat and mouse leads the two from the ballrooms of London to the prisons of Paris and into a fragile love that neither dares to hope for.
The first in a trilogy of three brothers struggling to reconnect and restore their noble heritage in the aftermath of the French Revolution, each losing his heart along the way.
Just A Baseball Game
Just a Baseball Game has Sam and his friends dealing with the reality of bad sportsmanship. This Project Play book is meant to teach a valuable lesson while inspiring kids to get back to the basics of America's favorite pastime. By sticking together, the gang teaches us to be good sports and to make baseball a backyard game again. Sam leads the gang as they revise the rules and just play for fun. The book comes with baseball cards and fun descriptions for getting to know all the characters. Project Play books were created to inspire families and neighborhoods to play backyard games that demand imagination and foster creativity so children can channel those skills into their adult lives. This same spirit of adventure and creative play are the foundation of all the stories and backyard games in the Project Play series.
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